Prototyping
Prototyping produces clickable models of an app so users and stakeholders can test flows and give feedback before development budget is committed.
Where we use it
We create interactive prototypes to simulate the final user experience. This allows us to test user flows, gather feedback, and identify usability issues before writing any code. Prototyping helps validate design decisions and ensures the final product is intuitive and easy to use.
Strengths
- Validate user flows and interactions early.
- Gather realistic user feedback before development.
- Reduces risk of costly redesigns later.
Trade-offs
- Can be time-consuming to create high-fidelity prototypes.
- Stakeholders might mistake it for a finished product.
- Can set unrealistic expectations about development speed.
Questions
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Figma
Figma is our design tool for wireframes, clickable prototypes and final UI designs, shared with clients so they can review and comment in real time.
Wireframing
Wireframing maps out screens, layout and user flow in low fidelity before visual design starts, so structure is agreed before any detail is added.
Let’s scope your project.
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